Prediction: Boston Celtics vs Detroit Pistons on 10/26/2025 | NBA Predictions - MyGameSim.com

NBA Prediction
Boston Celtics vs Detroit Pistons on 10/26/2025

See the simulated matchup results between the Pistons and the Celtics powered by MyGameSim. Get predicted scores, projected player stats, and key insights from our NBA Game Simulator.

FINAL SCORE
Spread: Detroit Pistons by 2.5 Over/Under: 227.0

Prediction Accuracy

Winner: Incorrect
vs Spread: Incorrect
Over/Under: Incorrect

The predicted score is Pistons (2026): 111.5 - Celtics (2026): 112.4, decided by < 5 pts 109 times (22.7%)

📊 Simulation Breakdown

Pistons (2026)

🏆 Won 233 times (48.5%)

💪 Blowout wins (>20 pts): 62 (12.9%)

Celtics (2026)

🏆 Won 247 times (51.5%)

💪 Blowout wins (>20 pts): 77 (16.0%)

⏳ Overtime

13 (2.7%)

🎯 Close Game (<5 pts)

109 (22.7%)

💻 Total Simulations

480

📈 Latest Lines

Spread
Detroit Pistons -2.5 N/A | Boston Celtics +2.5 N/A
Total (O/U 227.0)
Over N/A | Under N/A

📊 Insights GOLD

Moneyline Edge:
Team +X.X% ⚡ Good Edge
Spread Cover:
Team covers XX% of sims ⚡
Over/Under:
XX% Over 🔥

📋 Projected Player Stats

Only Game Sim+ subscribers have access to view Projected Stats

Boston Celtics

PlayerPTASTO REBREBSTLBLKTOFGFGAFTFTA3P3PA
Player 1 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 2 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 3 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 4 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 5 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 6 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 7 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 8 -- -- -- -- -- -- -- -- -- -- -- -- --

Detroit Pistons

PlayerPTASTO REBREBSTLBLKTOFGFGAFTFTA3P3PA
Player 1 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 2 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 3 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 4 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 5 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 6 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 7 -- -- -- -- -- -- -- -- -- -- -- -- --
Player 8 -- -- -- -- -- -- -- -- -- -- -- -- --

Feedback